In the VFX world, it's important to leverage different applications for different tasks. Getting precise camera data back and forth is critical however a big problem with all current solutions was that all formats that support camera data (like FBX) give wildly different results on import. This is less than ideal so I created a spec + PyQt based plugins for Softimage and Houdini and open sourced it to try and get the community on board. This was also built for Maya by a different Technical Director but that's been lost somehow. This is old stuff here... don't hold me accountable for this code :)

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